tXtFL Game Testing 1.0

Game testing has re-commenced just ahead of our tXtFL 1.0 release and just in time for the Championship 2009 games. One of the key milestones from a statistics and realism standpoint in 1.0 is the game automation mode, where theoretically thousands of games can be played sequentially, unattended, for statistical comparison with real games. Rather than generating averages from 7 games this time, we're running 1000-game simulations to construct a tight average of scores for each game.

Check out our game testing, check out the games, and see how our predictions fare! Of course, betters beware...the purpose of our automated simulations is still to better our model one game at a time...and now 1000 simulated games at a time!

Comments

Popular Posts