tXtFL Mobile on the Android Market!

On this day of Nativity, we're happy to announce a native Android app of tXtFL. While on the shuttle to work or in-between meetings—or sometimes at meetings—I find myself itching for something light and easy but fun to do. Then it dawned on me. Why not make tXtFL available wherever you are, whether you're commuting to work, slaving at your desk, or trying to survive a meeting? Thus was born tXtFL Mobile.

With this new Android app, you can play the full version of tXtFL directly on your phone. If you've played tXtFL 1 or 2, you'll be familiar with the setup, but this version incorporates optimizations we're working on for tXtFL 3. Performance is faster, and game engine tweaks bring improved realism based on our extensive testing against the 2010 season.

One particularly exciting feature is integration with OpenFeint. If you're familiar with Facebook (sorry, we don't mean to insult your intelligence), you'll find that OpenFeint is a social networking gaming platform complete with even Facebook connections. Now when you win a game of tXtFL, you can shout that out to the world through OpenFeint leaderboards. And if you play other OpenFeint-enabled games (they have a huge and growing network), you'll accumulate achievement points that you can use in other games.

As this is our first mobile release, we can't emphasize enough how important your feedback is to us. Enjoy tXtFL Mobile, let us know your feedback, and have a very happy holiday!

tXtFL Mobile on the Android Market (FREE!): market://search?q=pname:com.textflex.txtflmobile (launch from Android browser)
Feedback: please help us improve tXtFL Mobile


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